![]() You saddle up on Agro, your trusty steed, and gallop off in search of these lumbering beasts.īut first you need to know exactly where to look. It just involves the small matter of slaying the 16 colossi that roam the lands in the surrounding area. The number of the beast We can talk this through.Īnd indeed there is. You've brought her on horseback to a shrine in a mythical land at the end of the world on the understanding that there's a way of bringing her soul back to life. As the young Wanderer, all you're concerned with is bringing the dead love of your life back into the mortal realm. So who's 'you' exactly? Well, much like SCEJ's previous game (the beloved ICO), you play a boy with horns (unrelated, we assume. It's just you, your horse, a bow and arrow, a sword, a jump button, a grab button and the occasional unseen voice from the ether. You don’t even meet anyone (apart from the colossi, of course) on your extensive travels. It has almost no story, a bare minimum of dialogue, and hence no characters. ![]() Its boldly retrograde stance strips away many of the conventions of videogames that we've come to take for granted over the decades. Paradoxically, Shadow of the Colossus takes a few steps back in an attempt to bring us something new. It's a game all about and only about killing the boss monsters as a means to an end. Beasts so vast and so impressive that they bring new meaning to the tired notion of a 'boss monster'. An uncluttered experience where your sole purpose is to take down 16 of the most fearsome creatures you could possibly imagine imagining. A game set in a spectacularly beautiful world where exploration is half the fun. A game that makes desperate isolation seems like a faintly attractive prospect. Big game hunter The second flying beast is truly one of the most immense boss creatures ever seen. Sometimes it's breathtaking at just how simple the game really is, yet it's also singularly one of the most pure and captivating gaming experiences we've ever had. Scratch that - two words will do: giant killing. You could distil the entire game into a sentence. Anything to be able to play something this good.Īnd yet, Shadow of the Colossus is easily one of the most straightforward videogames imaginable so refined is its vision. Stuck in a whimsical state of mind like this, it seems entirely worth the pain of slogging through 14 identical corridor-based FPSs, seven stealth-me-do's, and 11 pimp-my-ride-a-go-go's. Cutting to the chase really isn't that easy when you're staring wide-eyed into the middle distance lost in the memory of what just played out on the big screen TV you bought to enjoy games like Shadow of the Colossus in all their utterly magisterial glory. The cursor blinks irritatedly at you with the rhythm of impatient drumming fingers, but you lose focus. It's hard to know exactly where to start when you've just spent the last two days playing your favourite game of the entire year.
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